Public classes

Controller
DisplayModel
DotMatrix
TextToContent

Commands/

   AbsCmd
   AbsCmdPosition
   AbsCmdSpeed
   CallbackCommand
   ClearCommand
   ContentCommand
   PauseCommand
   TextCommand

Displays/

   Display
   Display_3D
   Display_Sprite
   Display_UI


Introduction page

Display_3D
Derived from Display


Display where dots are based on actual 3D objects which rotates when turning on and off.


Properties

public Vector3 DotSizeSize of single dot.
public Vector3 OffRotationRotation of single dot object when it is turned to off-state.
public Vector3 OnRotationRotation of single dot object when it is turned to on-state.
public int RotationCountGets or sets the count of rotations this display's dots can have.

Methods

public Vector3 GetRotation (int state)Gets rotation used in dot objects when dot state is set to 'index'.
public void SetRotation (int state, Vector3 rotation)Sets rotation used in dot objects when dot state is set to 'index'.

Properties

public Vector3 DotSize

Size of single dot.

ValueSize of single dot as Vector3


public Vector3 OffRotation

Rotation of single dot object when it is turned to off-state. This have same effect than using SetRotation(0,Vector3) or GetRotation(0,Vector3) methods and is here for backward compatibility.

ValueDot rotation when in off-state.


public Vector3 OnRotation

Rotation of single dot object when it is turned to on-state. This have same effect than using SetRotation(1,Vector3) or GetRotation(1,Vector3) methods and is here for backward compatibility.

ValueDot rotation when in on-state.


public int RotationCount

Gets or sets the count of rotations this display's dots can have. Default and minimum is two rotations.

ValueAmount of different possible rotation states.


Methods

public Vector3 GetRotation (int state)

Gets rotation used in dot objects when dot state is set to 'index'.

Parametersstate0 is dot 'off' state, 1 is default 'on' state, 2 and above are additional 'on' state rotations.

ReturnsRotation used.


public void SetRotation (int state, Vector3 rotation)

Sets rotation used in dot objects when dot state is set to 'index'.

Parametersstate0 is dot 'off' state, 1 is default 'on' state, 2 and above are additional 'on' state rotations.
 rotationRotation to use.